Zhyr

Zhyr is the Element of water, and hosts to this Element are known either colloquially as hydromancers, or simply as water mages.

Post-Unification Amriak has found plenty of use for water mages for tasks such as hired irrigation, assurance of rainfall, and for mining ventures to prevent flooding by early detection. Korsek has much use for them too as dowsers, capable of detecting underground water sources and movement of said water into tunnels connected to cities, however prolonged exposure to desert conditions can begin the process of Tearing.

The emotional state of Zhyr is one of the most unpredictable, moving fluidly and quickly from the calm and reflection of still water, to the excitement and rush of rapids, to the anger and massive swell of power as a mental tsunami.